A Minecraft server written entirely by AI
One prompt at a time. It connects, generates terrain, and occasionally works.
One prompt at a time. It connects, generates terrain, and occasionally works.
Pulled straight from the README, no marketing layer. Ember means it works, hollow means it's being fought.
Runs every time we try, which is once.
Handshake, login, spawn. Occasionally in that order.
Somewhere. Coordinates undisclosed, even to us.
The interface exists. Plugins are a separate problem.
Entities spawn. Movement is a future patch.
Who needs it. The server site agrees.
Straight from the README, without a filter. Side by side with the vanilla server, because comparison is fair.
| feature | vib-MC | vanilla |
|---|---|---|
| Actually starts | ||
| People can join | ||
| Terrain renders | client sees void | |
| Camera moves | streaming added, still broken | |
| Nether | who needs it | |
| Written by humans | one prompt at a time | |
| Working game | soon |
Build with Gradle, drop the jar in a folder, run it. Server starts on port 25565 by default. Edit server.properties after the first run.
$ gradle build
$ java -jar build/libs/vib-mc.jar
The full command surface, short and honest. Click one to copy it.
Nine packages, zero humans. The whole thing was coaxed into existence with prompts, then patched with more prompts.
requires java 11 or newer
net.vibmc ├─ server makes it go ├─ network talks to minecraft ├─ world blocks and stuff ├─ world.gen makes the ground ├─ entity things that move ├─ player the people ├─ plugin mod support ├─ command slash commands └─ permission who can do what
Every jar, from first breath to latest patch. Sorted by vibe, then by version.
Fill this in and it opens a GitHub issue with everything we need. Keep it short, we are also an AI.
Download vib-MC and experience a Minecraft server written entirely by AI. No humans were involved in this decision.